// SquareLine LVGL GENERATED FILE
// EDITOR VERSION: SquareLine Studio 1.0.5
// LVGL VERSION: 8.2
// PROJECT: SquareLine_Project

#ifndef _SQUARELINE_PROJECT_UI_H
#define _SQUARELINE_PROJECT_UI_H

#ifdef __cplusplus
extern "C" {
#endif

#if __has_include("lvgl.h")
#include "lvgl.h"
#else
#include "lvgl/lvgl.h"
#endif

extern lv_obj_t * ui_Screen1;
extern lv_obj_t * ui_Button1;
extern lv_obj_t * ui_Label2;
extern lv_obj_t * ui_Button2;
extern lv_obj_t * ui_Label1;
extern lv_obj_t * ui_Button3;
extern lv_obj_t * ui_Label3;
extern lv_obj_t * ui_Button4;
extern lv_obj_t * ui_Label4;
extern lv_obj_t * ui_Label5;




LV_FONT_DECLARE(ui_font_mySymbol);
#define my_symbol_file "\xEE\xB0\x97"
#define my_symbol_musice "\xEE\xA6\x9A"
#define my_symbol_bluetooth "\xEE\x99\x9F"
#define my_symbol_wifi "\xEE\x9F\xA1"

void ui_init(void);

#ifdef __cplusplus
} /*extern "C"*/
#endif

#endif
